Sunday, November 4, 2012
Blue stickers undermine MageWarrior outbreak with the ability to CC (Crowd Control)
Game a total of 34 kinds of professional specialization, but I do not want to discuss them here what the weak strong, but to talk about who looks most discussed Specialization. These are from my own subjective point of departure, so if you think therefore that we ignore what I have to say sorry, does not mean they are ignoring the other part not mentioned here, you will see subsequent patch other vocational adjustment.
Beastmaster Hunter (1)
Panda Man of Mystery Hunter occupational the Raiders we also think the headlong with great skills (with macro H) put opponents into slag very boring very cerebral and unfair (we do not blame the players with macros, but blame ourselves), We carefully adjust the Hunter the CD skills means to reduce their burst damage buff Hunter so that they no longer need to frequently switch between the Hawk Spirit fox guarding. We hope that these changes can enhance the performance of the survival and shooting abilities.
Warrior (2)
Panda Man of Mystery Warrior Raiders do not think Warrior burst damage is too powerful like Beastmaster hunting as perhaps the Warrior of the problem is that their CC (Crowd Control) and the outbreak of difficult to avoid, so changes direction at the same time weaken the outbreak and CC (Crowd Control). Suffocation imperative Glyph in PvP too powerful, and we want Warrior distance spell is indispensable read the article (if you are a Warrior and this very mind, you choose stormhammer talent) . Sasser, Avatar and reckless, there are a lot of people have mentioned, we will follow up on their feedback.
Rogue (3)
Panda mystery the Rogue vocational Raiders the Rogue currently perfect, a good level of damage in PvP - can be caused by other parts of occupational injury is too high, unless these problems are resolved, otherwise we do not go to made minor adjustments. We still satisfied with Rogue current mechanisms and skills, but some of them seem skills of the new version becomes no bright spots. We will be prudent to strengthen Rogue mobility and the ability to CC (Crowd Control).
Mage (4)
Mage career Raiders of Panda mystery Mage outbreak and CC (Crowd Control) capability will be weakened, before we hope CC (Crowd Control) skills into the talent to force players to make a choice between them, but this is is not enough. We increase the mana cost Spellsteal players to promote a more strategic way to use it rather than no brains and steal the buff. At the same time, we also try to changes to the deep end, Ice bomb and Pyroblast to weaken the the Mage outbreak and the ability to CC (Crowd Control).
Monk (5)
Panda Man of Mystery the monks career Raiders we know that the players are concerned about the viability of popular monks in the arena. Monks belonging to the occupations require more skills, need to go through a process in order to master it, very strong popular monks PVP Set Bonus, only players who have not really handy. Of course, we hope that the new career can be a lot of people play, but we are careful to ensure the situation does not re-appear when DK just released at the same time to dominate PvP and PvE. The monks need more than a few weeks in order to assess how their situation, but we are also concerned about their development trend.
Treatment
We also recognize that the treatment capacity of the mixed Specialization is almost evenly divided with therapeutic specialization. The shadow priests the Sa element with moonkin originally was designed for treatment, but this treatment capacity should be able to compare treatment Specialization. We are trying to PvP strength depending on your specialization ability to hurt you, or treatment capacity addition. In addition, we feel that all of the treatments that can be caused by the therapeutic dose is too high, especially IMBA's recovery the Shaman with God Paladin in PvP. Hunter, Warrior and Mage burst damage, we will perhaps lethal Debuff effect from 15% to 30%.
CC (Crowd Control) skills
Currently we are satisfied with the status of CC (Crowd Control) skills. We try not to give any specialization to increase the skills of new non-decreasing class CC (Crowd Control), because the players have been many CC (Crowd Control) skills programs can be selected (such as stun talent or deceleration) , players need to understand the whole CC (Crowd Control) skills have changed more than the number of the things they need to consider. We understand that the players are some of the views of the CC (Crowd Control) skills, we will be concerned about.
Burst damage
In addition to Hunter, perhaps the Warrior with Mage excluded, we do not think other professions too strong burst damage. But the destruction of the surgery, of ice DK and shadow priests outbreak will still be a lot of players are mentioned, they do have our watch list, but there is no change for their burst damage.
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Currently we are satisfied with the status of CC (Crowd Control) skills. We try not to give any specialization to increase the skills of new non-decreasing class CC (Crowd Control), because the players have been many CC (Crowd Control) skills programs can be selected (such as stun talent or deceleration) , players need to understand the whole CC (Crowd Control) skills have changed more than the number of the things they need to consider. We understand that thegw2 gold
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